Category: XR

HP Reverb G2: HP Announces New Headset As VR Has A Moment

With people increasingly working from home, for perhaps long periods of time, VR is having a moment, and that moment includes the upcoming HP Reverb G2 headset. Analysis Amid the stay-at-home orders from COVID-19 and voluntary sheltering precipitated by civil unrest, VR is having a moment. Because of the stay at home in April Steam.

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What VR Needs to Get Right Before It Will Matter

What VR Needs to Get Right Before It Will Matter What VR Needs to Get Right…VR and AR continue to struggle in the market. While CES 2020 demonstrated entrepreneurs and large companies still seeking a broader market, it also clearly reflected pull back from major players. Example: Samsung once sponsored giant VR experiences in Central Hall,.

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Vive: The State of VR For Business

I recently had the opportunity to spend time with the Vive team in Seattle. While Vive remains a part of HTC, it has distanced itself from the somewhat beleaguered phone maker and is carving out its own niche in gaming and corporate training. Like Samsung and other early entrants to the “resurgent” VR market,  HTC.

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Market Analysis: Solid Footing Continues to Elude 2019 XR Market

2019 XR Market: Overview Analysis Serious Insights stopped covering VR and AR aggressively a couple of years ago. It’s time to explore the 2019 XR market. As the nascent market continues to churn, several developments have occurred recently that reinforce some of our earlier analysis. Fortune magazine’s July 2019 issue was awash in vibrant VR.

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The New Vulcan Inc. Holodome at Seattle’s MoPOP Offers Trippy View Into Future of VR [video]

The New Vulcan Inc. Holodome at Seattle’s MoPOP Offers Trippy View Into Future of VR Most virtual reality (VR) and augmented reality (VR) experiences remain cumbersome. Although headsets have become lighter even as speed and resolution increases. But AR and VR participants still must don hardware for an experience. And then they must master the.

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CES 2019 Wrap-up: What We Learned and the Best of CES 2019 [Video]

CES 2019 Wrap-up: What We Learned and the Best of CES 2019 Last week at this time I was cool hunting the floor of the Las Vegas convention center in search of the questions Serious Insights found most pressing about the future of work. I managed to find a few items of interest. The major.

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Review: Stark Technologies Retina and Focus VR headsets [video]

Review: Stark Technologies Retina and Focus VR headsets Stark Technologies offers a range of VR headsets in the “sophisticated Google cardboard” category. I have recently received the Retina VR Headset and the Focus VR Headset from Stark to review. As an overview, here is an overview video from Stark that shows the headsets and a.

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Still Plugging Away at Virtual Reality Corporate Training

On January 8, 2018 Filament Games, posted a blog highlighting real uses of virtual reality in corporate training. These virtual reality corporate training examples included: Farmers Insurance use of VR for claims adjusters. It’s hard to appreciate a situation you’ve never seen before and it’s very expensive to create a large number of situations from.

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Time to put AR and VR in the Human-Machine Toolbox

Time to put AR and VR in the Human-Machine Toolbox Look at AR and VR as bigger parts of the Human-Machine Toolbox rather than standalone technologies. Developers should focus on outcomes, not tools. I just talk about human-machine-interface now I had a nice lunch with Booz Allen Hamilton’s Nirav Desai this week. We were catching.

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2018 CES VR: Still Waiting for the Cool

2018 CES VR: Still Waiting for the Cool Once you are inside VR you forget how ridiculous you look to people in the real world. 2018 CES VR didn’t make this any better, in some ways, it made it worse. Contact CI’s haptic glove prototype looked like something right from a Star Trek Borg assembly.

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